Each Territory Battle rages over 6 days and has six 24-hour phases.

Our first Territory Battle takes place on Hoth, where a secret Rebel base has attracted the attention of Imperial forces. You and your Guild must band together to repel the Imperial onslaught and keep control of as much territory as possible.

Work with your Guild to earn enough Territory Points to win at least one star (out of a possible three) in the active Territory to move to a new Territory in the next phase.

Active Territory sectors are highlighted on the map:
If you don’t earn a star the first time, you can always try again and replay the same Territory in the next phase.

There may be more than one active sector in each phase, so make sure you check your map before you deploy all your units.  Your units are reset at the end of each phase, so you can deploy them again in the next one. 

At the end of the Territory Battle, we add up the total stars earned by your guild over the three days to calculate your rewards. Every Guild member who participates gets the same reward.

That means rewards coming your way three days from the start of a Territory Battle, once
you take part and your Guild earns at least one star. To start with, Territory Battles will be a weekly event.

Rewards include:

  • Character shards for Rebel Officer Leia Organa or Captain Han Solo.
    • These are earned through Special Missions. They will be sent to your mailbox after the phase your Guild members earned them in.
    • They can also be purchased in the Guild Events Store.
  • Tokens for the Guild Events Store. You can spend these on Character Shards (Hermit Yoda is only available here), Ship Shards, or Gear Level XII components.
    • Gear Level XII items can only be equipped by 7* characters, and salvage for them is only available through Territory Battles.
Click on the Rewards tab to see which rewards match each star total.
If you are in a Guild and leave it before the Territory Battle ends, you will not earn rewards for that Battle.